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Finally, (and this is my favorite new feature), lighting or extinguishing Lara's torch is managed by a quick swipe - up or down. As relics are viewed you may rotate them by swiping the touch pad, providing a more three-dimensional perspective. Similarly developed for 'Assassin's Creed IV: Black Flag', pressing the DualShock 4's touch pad will bring up the map of the island, providing you with waypoints, collectibles, and relic locations. So, let's start with those that actually enhance the experience. While 'Tomb Raider's' controls are generally tight and responsive, approachable for a variety of gamers, the Definitive Edition brings additional features to the PlayStation 4 – some gimmicky and unnecessary, and some that fit right in with the overall experience.
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Similarly, salvage that is found, or picked from the corpses of your enemies, is used to update a variety of weapons and climbing tools – helping you to become the survivor you were born to be. As you defeat enemies, hunt wild animals, and solve tomb-specific puzzles, you gain experience that can be spent to improve your combat effectiveness and survival instincts. Boredom is not a term I would associate with Crystal Dynamics' fresh new start of this time-tested adventure.įor those unfamiliar, 'Tomb Raider' is a 3rd-persona action adventure game that incorporates fairly common cover-based shooting mechanics and light elements of crafting and character level experience. Whether fighting for your life, exploring hidden tombs, or platforming across dizzying heights, the game excels at changing up gameplay while consistently introducing new plot points and game mechanics all of which will keep you engaged.
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What makes this latest iteration of 'Tomb Raider' – definitive edition or otherwise – so noteworthy, is the exceptional pacing of the game. What develops is a brutal battle for survival against the elements and unwelcoming inhabitants, as Lara transforms from innocent young woman to fearless and confident adventurer. The premise remains the same – a young, over-achieving Lara Craft becomes stranded on an island after her expeditionary team enters the treacherous waters of the Devil's Triangle in search of the mythical island of Yamati.
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When given the opportunity to experience this game again on the PlayStation 4, I jumped at the chance.Īs excited as I was at the prospect of playing 'Tomb Raider: Definitive Edition' on current gen hardware, the reality is that the game itself – the level design, story, and characters – haven't undergone any dramatic changes. It scratched every gaming itch I had and I spent hours indulging in Lara Croft's newest adventure. But are there enough improvements to warrant a separate playthrough on the latest platforms?įull disclosure – 'Tomb Raider' was my pick for game of the year in 2013.
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Less than a year later, and the skepticism has returned to meet the new console version, dubbed 'Tomb Raider: Definitive Edition,' and boasting of large visual revamping, complete with a new Lara model. Was it a franchise that was already too far gone? Could anything ever be done to resuscitate an aging Lara Croft? It was undoubtedly a risky proposition but one that was eventually well received from dedicated fans and wary critics. The announcement of Crystal Dynamics' 2013 release of 'Tomb Raider' was initially met with skepticism. Some have been necessary and embraced with open arms, while others mortify countless fans of the original.
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The notion of the reboot, or re-imagining, of a previously licensed property, across a variety of entertainment mediums, has become exceptionally routine whether as a television show from decades past, a movie that had the right idea but failed to deliver, or a videogame franchise that became stale.